Interactive Spectacle


Interactive Spectacle THÆTA

Interactive spectacle THÆTA is based on symbiosis of contemporary dance with technology. The concept is steeped with the subconscious realms and dealing with the ego – the dark and light shadow aspects of self but also on the edge of the conscious, waking self: visions on the edge of sleep, wispy light shadows, multi-dimensional geometric objects, sudden sound as if from the halls of a mind in a dream state. This liminal zone is a state referred to as Hypnogogia. THÆTA embodies this borderland state.

Artists merge interactively body dynamics, auditory sensations and visuals. A specifically designed prototype of wearable electronic devices whose main module is based on Arduino Fio, and an x-bee module for wireless communication is used. Sound is composed of abstract atmospheres and drones which at a certain point morph into rhythmic patterns and lead the piece to its most intense conclusion. The sound synthesis process is connected to the sensors’ signals and the overall quantity of movement is mapped to the occurrence of sound, which shapes refinements with movement data’s details. The sonification of images and movements aims to hypnotize the audience with various tricks, from noise cacophonies to otoacustic emissions. Artists merge all these elements into one constellation in live performance.
THÆTA is the third performance of StratoFyzika’s Shadows Trilogy.


Berlin based interdisciplinary art group creating movement-based interactive audiovisual performances, founded in 2012 as the meeting point of three personalities, three cultural backgrounds and three fields – sound, animated images and dance. Aikia (Alessandra Leone) from Italy, Lenka Kocisova (Akkamiau) from Czech Republic and Heather Nicole (Hen Lovely Bird) from USA. Each of the three artists represents one “stratum” (Strato) of our complex perception: audio, visual and movement layers. They use the laws of physics (Fyzika) as a metaphorical way of explaining material states from the realms of imagination, emotions and spirit. A multi-layered process that echoes the cognitive processes of the mind and the way stories are collected through life as a tool of learning and orientation.
The group often invites other artists to collaboration to enhance the projects technologically.

Hen Lovely Bird / creative direction, movement writer /
Alessandra Leone / creative direction, visual content /
Davic Nod / sound project /
Thomas Van Tad / creative code /
Giovanni-Marco Zaccaria / wearable sensors design & development
Jeanette Bruneau Rossow / costume design /
Cristobal Ribes / sound mastering /
Xperimental Sound Lab / audio contributors /

AV Night

AV noc


09.10.2015 (Friday), Manggha Museum of Japanese Art and Technology



MORPHEME A/V – Electric Indigo, Thomas Wagensommerer [AT]

Audiovisual odyssey and imaginative microcosmos based on sounds derived from a 9 seconds long audio recording of one phrase by Sadie Plant captured at the CTM 2014 panel ‘sound, gender, technology’ :”To let noise into the system is a kind of fine art in both cybernetic terms and in terms of making music, too.”. The source text is deconstructed and reassembled on a sonic, musical, linguistic and graphical level. As Sussanne explains: “Each character has a 3d representation, and these representations are equally deconstructed and re-assembled. Both of us use various FFT applications to achieve this. I mostly worked with Robert [Henke]‘s granulator II. The resulting auditive and visual structures correlate. When performed live, Thomas receives an audio signal of my sum.” Performance had a world premiere at CTM 2015 in Berlin.

Supported by Austrian Culture Forum in Warsaw.


Cellular Synthesis is an author’s technique of musical composition based on a specially designed cellular automaton. The aim of the project is to enable the creation of complex and rich sound structures, controlling a large number of parameters and using the opportunities available only through computer programming – all these conditions are fulfilled while maintaining a very simple and intuitive user interface, susceptible to modifications in real time and using various types of equipment as controllers. In other words, Cellular Automaton is a concept (and application) use of finite and small (and thus enabling easy to learn and use) set of variables and rules to obtain complex musical structures.

DIMENSION N – Alba Corral [ES],Dariusz Makaruk [PL]

Premiere of audiovisual project created as a result of meeting two art personalities: Alba Corral – visual artists from Barcelona combining generative systems with improvised drawing techniques (she collaborated with e.g. Jon Hopkins, Jacaszek) and Dariusz Makaruk – music producer and live electronics musician, which worked with Michał Urbaniak and Tomasz Stańko among others. The effect of this meeting is fascinating impact of two artistics impressions in a way of multidimensional audiovisual live performance.

DUST IN THE WIND – Daan Kars, TrevorReekers, Frank Los, Bram Snijders [NL]

Dust in the wind is an audiovisual performance by Daan Kars. In collaboration with Trevor Reekers, Frank Los and Bram Snijders, the team creates an harmonic floating audio visual piece disrupted by glitches and bytes. As the wind passes, pieces off oneself get lifted and are floating in the wind. As physical atoms connect to the stars, we are made of stardust. Morphing and transforming we go through space and time.

Tickets 10 PLN at the museum cassa and via EKOBILET


10.10.2015 (Saturday), 21:00 Forum Przestrzenie
/ in cooperation with RADAR

OLIVIA (Chrono Bross/Radar) [PL]
KINZO (Chrono Bross/Radar) [PL]
CHINO (Radar/Recognition) [PL]
AARPS live (Biuro dźwięku) [PL]


media lab


Media Labs (workshops) with the main focus on new media, digital culture and technology is a way of learning and working in which collaboration and experimentation plays a crucial role. During the media labs, artists and lecturers are going to introduce to the participants the possibilities offered by multimedia tools emerging outside the main trends, which doesn’t require professional background.

1/ 3D Print – from the project to the object
10.10.2015 (Saturday), 12:00 – 15:30
Workshops for beginners.
Participants will get familiar with 3D printing technologies, its advantages, problems while designing for 3D printing, TinkerCad software for designing objects to be printed and will create an example object.
TUTOR: Tomasz Cieszyński – graduated from Mechanical Engineering and Robotics at AGH – University of Science and Technology in Krakow. He designs the printable objects and builds 3D printers by himself, professionally works at a company constructing industrial 3D printers.

2/ Project X[enakis] – relations of spacial forms with audio (Iannix and MaxMSP)
cz.1: 10.10.2015 (Saturday), 16:00 – 19:00
cz.2: 11.10.2015 (Sunday), 16:00 – 19:00
2 days intensive workshops for beginners of working in Iannix program and MaxMSP programming environment. To participate in the workshop does not need to have previous experience with these programs – we will start from basics. The workshop will be of practical nature: participants will work under the guidance of leader in both programs, moving smoothly from learning basic techniques and operation of programs to creation your own simple projects.

The workshop will be focused on common approaches to the visual arts and music composition. Practical workshop will be on working with the technique of constructing scores by Xenakisa (graphic score in UPIC system), which is a scores-as in the case of his works-also became the spatial forms (like the Philips Pavilion during Expo 58, designed by Le Corbusier and Xenakisa completed composition “Μεταστάσεις” by Xenakisa).
Workshop participants will work mainly in Iannix program (, and MaxMSP programming environment ( The workshop is open, designed especially for studying spatial forms compounds with sounds and noises which are about the specifics of a given space, but also for all those who deal with audiovisual and music experiments in any aesthetics and would like to broaden the scope of a known techniques and actions.

During the workshop the participants will get acquainted with the following type of issues:

· Issues related to the composition of music using the tools to build the graphic scores (Iannix);
· the construction of instruments and audio processors in the audiovisual environments (MaxMSP);
· construction of section of interfaces for service for music composition and sound processing techniques;
· issues related to communication between different programs and programming environments used for music composition and performance (MIDI, OpenSound Control).

TUTOR: Paweł Janicki – media artist, interactive director and producer working in the field of media art, microsound aesthetics and algorithmic composition, is a creator of audiovisual interactive systems, installations and performances. He creates and continuously develops software tools and interfaces. Special place in his activity takes developing software according to his own projects – and broadly – creating his own media either sabotaging already existing solutions. He works in cooperation with many artists, as well as the IT industry and educational institutions, including the media faculties of the leading Polish art schools, like the Intermedia Faculty of The Art Academy in Poznań (Poland). His works were presented at many prestigious festivals and events devoted to contemporary art, including the Ars Electronica, the Transmediale, the Centre Pompidou and the International Media Art Biennale WRO in Wrocław.


AntiVJMécaniques Discursives

Fred Penelle & Yannick Jacquet / ANTIVJ [BE]

The project from AntiVJ member Yannick Jacquet and Fred Penelle, combines illustration and woodcutting with projection mapping in an audiovisual environment. Mécaniques Discursives is like a parenthesis between two epochs: Gutenberg’s and Big Data’s. By contrasting the oldest form of image reproduction (woodcutting) with the most recent digital technologies, the installation straddles centuries and contracts time.
While the passage of time seems to accelerate every day, Fred Penelle and Yannick Jacquet offer a pause, a suspension, a breath. A strange mechanism stretches across the wall, populated with shadowy chimeras. They are mysterious and yet somehow familiar. Is this a laboratory experiment or the plan for a future network? Minutely constructed like a fine clock, it traces connections, routes, genuinely-false, looping itineraries, inviting escape, inviting dreams. The narrative is deconstructed like a thousand-storied film script. Every effort is made to lead astray, to turn around, to forge ahead. Time is shredded, decomposed, lost…and yet everything references it.

So far the installation was exhibited among others at National Taiwan Museum of Fine Arts, Atsuko Barouh Gallery in Tokyo and Milan Design Week in Italy. Winner of Milano Design Week Tech Award and Art Collector’s Prize Slick Art Fair 2013 in Brussels, Belgium.


László Zsolt Bordos [HU]

An art installation – sculpture which uses a complex geometric shape, stereoscopic 3D animation, sound and video projection mapping to create an unique audio-visual experience. The sculpture is a mathematical formula invented by the Hungarian designer and scientist Dániel Erdély, a student of Ernő Rubik himself.
The installation explores the visual possibilities of the geometric formation using the object mapping technique and approaches the mathematical formula from an artistic point of view. The stereo 3D animation viewable with glasses increases the illusion of depth and perspective, giving a totally new interpretation of the space and unique audio-visual experience.

Technical partner: CHRISTIE Digital, world-class projection displays and visual solutions for any application


PanGenerator [PL]

Interactive audio-kinetic installation.

An eight-channel robotic choir. Performers voice is processed in eight independent channels and fed to the speakers, movement of each speaker is directly connected with frequency and amplitude of the generated sound. Voice is modified individually by each of the speakers bringing unique sound sequence. Installation was presented during WRO Media Art Biennale in 2015.


Daan Kars [NL]

Site-specific installation inspired by the bioluminance phenomenon of algea. Lasers and projected light moving through the landscape creates an fairytale like interaction with light. With light particles floating through the air are reflecting in the trees one can emerge themselves in a poetic landscape of light.
Installation operates only after dusk.

Maps of the Promised Land

Aleksander Janicki [PL]

Site-specific type of installation – it’s a room – a book, literature shown in 3d or specific type of reading room. Text of the book Invisible Cities by Italo Calvino has been closed inside the cube room. It covers the walls, floor and ceiling. Its typesetting was selected in such a way that the whole text will fit in to the room.
Entrance of the viewer into the unlit room automatically activates the light source. Horizontal line of light uncovers the pieces of text by slowly moving up and down. The scanner-like slide-way with a moving light is a vertical part of mobile ladder which can be moved freely by the viewer. Thus the viewer may select the appropriate fragment of text which he or she wants to read. The ladder allows also to read fragments that are illegible from floor level.
Italo Calvino is one the most prominent novelist of XX century. Invisible Cities is a work from the borderline of poetry and prose. It’s a novel without plot based on dialogue between the famous traveler Marco Polo and the lord of Mongolian and Chinese empire Kublai Khan (grandson of Genghis Khan) both living in XIII century.
In Calvinos work the content is as important as the structure, which the author likened to a polyhedron. Just like watching a three-dimensional block can be started from any point, so Invisible Cities can be explored starting from any page or chapter. Installation by Janicki is an extension of this principle. Introducing the text in three-dimensional space and achieving the effect of fragmentation by a narrow light illuminating only a few lines of text gives us the felling of immersion in matter of words in which poetry and philosophical threads through three-dimensional form of exposure stimulates reflection or… meditation.
Title of the instalation is a fragment of Calvinos work: “The Great Khan’s atlas contains also the maps of the promised lands visited in thought but not yet discovered or founded: New Atlantis, Utopia, the City of the Sun, Oceana, Tamoe, New Harmony, New Lanark, lcaria.”
Maps of the Promised Land by Janicki is another installation after the Tokaido – way of eastern sea exhibition and Black Out installation relating to the concept of maps. This time without the time-space conditions but with a reference to the realm of imagination stimulated by multi-layered structure of the work. It depends on the viewer and his intuition which route he will take.

The Grid

Rodrigo Guzmán Cázares aka ABDX [MEX]

Interactive installation that explores the relation of light, sound and space. Aiming to interconnect different worlds in one experience where like in nature the visitor is able to transform and distort its pattern while is there and afterward everything is restored to the original state. The grid is just the thin border where the digital reality blends with the physical world.


Dariusz Nowak [PL]

In the midst of ‘digital era, as the screen addiction has become a common issue, one wonders at the impact that the technology has on the interhuman relations. The exhibited work is a product of context mentioned above, additionally, it is a form of a confession of the authors own “screen addiction”.





Yannick Jacquet aka Legoman / ANTIVJ [BE]

Graphic designer by training, mainly devotes himself to moving image. His work is characterized by a desire to step outside of traditional projection formats and locate video in space. Often in-situ and strongly influenced by questions connected to architecture his work mainly comes in the form of audiovisual installations, performances, and scenography. He regularly collaborates with a number of artists and more particularly with those of the Antivj visual label, of which he is one of the founding members. ANTIVJ is a visual label initiated by a group of European artists whose work was originally focused on the use of projected light and its influence on our perception. Clearly stepping away from standard setups & techniques, artists of the label explore immersive installation formats, providing to the audience a senses challenging experience. Antivj was originally created by Yannick Jacquet, Joanie Lemercier, Olivier Ratsi and Romain Tardy around 2006. Thomas Vaquié has been composing music for most projects since 2008, with visual artist/creative coder Simon Geilfus joining in in 2009. The label was co-directed by Joanie Lemercier and Nicolas Boritch until 2010, and is since then being managed by Nicolas Boritch.

Fred Penelle [BE]

Illustrator born in Brussels, winner of the Art Contest Prize in 2007. Quoting La Libre Belgique: “He creates and places on a wall a swarm of characters and objects which mix, either playfully or seriously, times, epochs, drawing, paining, black, colour, old images and whatever else besides, to tell, not one, but a thousand tangled tales in which each will recognize his own according to his imagination, what he has lived through, his dreams or concerns. In a heterogeneous set astonishingly coherent in its linear weirdness like a frieze, starting from a personal mythology that brings together images known to all it holds up a portrait of the world that is surprising yet familiar at the same time. And this arrangement that is playful, amusing, inventive, sometimes threatening and also tragic in its device, constantly gives the impression that it might set itself in motion as if it was a vast comedy put on by actors who bear a strange resemblance to us.”

Electric Indigo [AT]

DJ, composer, musician from Vienna, living also in Berlin. She has performed in 38 countries across Europe, Asia, and the Americas. Her name stands for the intelligent and distinguished interpretation of techno and electronic music. Her DJ-sets are characterized by a wide variety with a clarity of vision and a depth that comes from a deep understanding of the music and the art of DJing. As a composer and musician, she creates music for concert spaces, clubs, sound installations and occasionally for stage plays and short films. In her compositions and live performances, she emphasizes the spatial-temporal placement of subtly elaborated sounds and structures, often generated from speech recordings. She’s got outstanding artist award from Austrian Federal Ministry for Education, Arts and Culture (2012) and Prix Ars Electronica Honorary Mention for female:pressure – database of musicians and visual artists in electronic music and digital arts who identify as women (2009).

Thomas Wagensommerer [AT]

Lives and works in Vienna, Austria. He graduated from Studies of Digital Mediatechnology at the University of Applied Sciences St. Poelten, Philosophy at the University Vienna, Transdiciplinary Art (TransArts) at the University of Applied Arts Vienna. Works as media artist, musician and theoretician in both installative and performative ways. He presented his works at Ars Electronica Festival, MAK Wien, CTM Berlin, Triennale Museum Milano, Festival des Cinémas Différents Paris, Festival de vidéomusique de Montréal among others. Lecturer for Experimental Media at the University of Applied Sciences St. Poelten.

Lee Gamble [UK]

Born in Birmingham, now London residing came up Djing on pirate radio stations, spending his youth in the midst of the emerging Jungle scene, turned into experimental techno wizard performing live and as vinyl DJ in Europe, the US and Japan. His deconstruction of Jungle at ‘Diversions 1994-1996′ received wide critical acclaim, making many high ‘end of year chart’ (from The Wire Magazine to FACT) positions at the end of 2012. This album, ‘Dutch Tvashar Plumes’ and the latest one ‘Kuang EP’ were released on the PAN label – renowned for today’s most forward thinking and risk-taking electronica.

Alba Corral [ES]

Artist and creative technologist based in Barcelona. With a background in computer engineering, Corral has been creating generative art using software and coding for the past decade. Her practice spans across live performance, video, digital media and installation, exploring abstract narratives and expressing sensitivity and taste for colour. By combining generative systems with improvised drawing techniques, her digital language becomes organic, creating mesmerising digital landscapes. Corral is known for her stunning live audio-visual performances where she integrates real-time coding and drawing in collaboration with musicians. She has performed with renowned musicians such as Jon Hopkins, Miguel Marin (aka Arbol), Fibla, Stendhal Syndrome and Jacaszek. Her works has been exhibited at festivals and events including Future Everything, Alpha-ville Festival, Sonar, Primavera Sound and LEV.

László Zsolt Bordos [HU]

3d graphic, visual artist living in Budapest, Hungary. He started as a VJ, performing in the underground party culture of Budapest, since year 2000. He studied at the Hungarian Academy of Fine Arts in Budapest and at MediaLab UIAH (University of Art and Design) in Helsinki. With the time his artist name became a famous company: Bordos.ArtWorks – which created the first, high resolution 3d animations for high resolution indoor- and outdoor projections in Hungary. With his early 3d-vjing (2000-2004), outrageous video projections (2005-2006) and with his first video mapping project made at Heavent Paris (2007), he became a pioneer of the genre. Cooperating with other artists since 2010, he started to run the projects under the name Bordos.ArtWorks and Invited Artists, which became internationally recognised as eminent representatives of video projection mapping. Since 2014 Bordos is focusing again on solo art projects, installations and scenery projections for theatres and operas.


Daan Kars aka DKRN [NL]

Visual artist with a background in anthropology, always been exploring new means of storytelling techniques. Combining visual aesthetics, storytelling and spatial design has led to a wide scope of works in the relm of vj-culture, installation art, film and spacial design. Whether its an installation, spacial design or performance all are subject to space and time. This interrest has been the main motivation for most works. It led to developing a perspective and skills in real-time media and lots of custom software. One of those fascinations is that we are subject to nature but yet live in an artificial place created by humans. How do we relate to that new space? Or how do we relate to ourselves, our dreams and inner space? Besides his own work, he has been active in different collectives as the belief is that together you can create more. He has been a co-founder of the Lichtdichters, MAU and a member of Born Digital team.

Frank Los [NL]

His music is strongly influenced by genres like Bass Music, Juke/Footwork, Ghettohouse, 808’s, Grime, Booty and Future Beats. February 2015 he released his ‘Greyscale EP’ on Hamburg based label Saturate Records. Last 2 years has released three EP’s and a bunch of tracks through Australian label Never Slept, London based Dred Collective and Amsterdam
based Basserk Recordings so far. His debut EP ‘Me On Power’, followed up by the release of ‘Ready to Rumble’ already sparked quite some attention within the national and international scene. It’s his third release ‘Times of Change’ which seems to complete the cycle by adding an even more impressive piece of work to it. Frenquency’s releases already received a lot of support by national and international artists like Throwing Snow, Desto, Krampfhaft, Traxman, Chrissy Murderbot, Breach (Ben Westbeech), Sam Binga, Branko, Bleep Bloop, Mad Zach, Tokyo Hands and many more. He has played live sets in Tokyo, Melbourne, Berlin, Hamburg, Latvia, Greece and Antwerp among other places.

Trevor Reekers aka Kamiloto [NL]

Twenty-seven year old Utrecht-based musician Trevor Reekers aka Kamiloto has been composing music since the age of fifteen. His original focus on hip hop music evolved into creating melancholly electronic music which sways between soundscapes and downtempo. While still using hiphop influenced beats, his music today relies on digital/analog synths, guitar and vocal stabs. He’s currently working on his debut solo EP, set to release in early 2016.


Paweł Janicki [PL]

Independent media artist, interactive director and producer working in the field of media art, microsound aesthetics and algorithmic composition, is a creator of audiovisual interactive systems, installations and performances. He creates and continuously develops software tools and interfaces. Special place in his activity takes developing software according to his own projects – and broadly – creating his own media either sabotaging already existing solutions. Among his realizations there are interactive works that are uneasy to classify, consisting of improvised sound, live programming, communication protocols, hacking. Janicki’s musical projects have been presented in several publications showing the achievements of European experimental and electro-acoustic music scene, in addition he has worked in cooperation with many artists, as well as the IT industry and educational institutions, including the media faculties of the leading Polish art schools, like the Intermedia Faculty of The Art Academy in Poznań (Poland).In 2004 his internet musical performance Ping Melody was awarded the grand prize by the Machida City Museum of Graphic Arts in Tokyo, and was nominated for an award at the Viper International Film, Video and New Media Festival in Basel. These and other projects by Paweł Janicki were presented at many prestigious festivals and events devoted to contemporary art, including the Ars Electronica, the Transmediale, the Centre Pompidou and the International Media Art Biennale WRO in Wrocław. The Society of Algorithm lists his net performances among the events crucial to the development of this genre of art.

panGenerator / Piotr Barszczewski, Krzysztof Cybulski, Krzysztof Goliński, Jakub Koźniewski [PL]

Interdisciplinary new media design and art group based in Warsaw, Poland, founded in 2010. They create works of art and design that explore the new means of expression and interaction, bending bits, beats and atoms, providing innovative products and engaging experiences for audiences of art galleries, museums and festivals. Their projects are ranging from large scale interactive installations to the novel musical interfaces and tiny wearable-tech objects. They presented works on such events as Ars Electronica, WRO Media Art Biennale, Łódź Desing, Millan Design Week, DMY and are frequently featured on most influential media devoted to art, design and technology, such as WIRED, CreativeApplications, CDM Create Digital Music, dezeen, design boom to name a few.

Alessandra Leone aka Aikia [IT]

Video artist producing live visuals, motion graphics, animation, music videos and generative art from Milan. As a trained (motion) graphics designer and self taught programmer, highly fascinated by perception, consciousness and reality, she uses abstraction to represent their complexity and at the intersection of Art and Science, draws the connections between sight, sound, vibrations and physical reality. One of the founder in 2012 the intermedia performance collective Stratofyzika. Member of Femme Fraktale and female:pressure.visualpulse live visuals group.

Heather Nicole aka Hen Lovely Bird [USA]

Dancer, Choreographer, Sound Artist (vocalist, curator, collector and DJ). Physical/Narrative Actor and performance artist who does fashion performances as well as music and dance for videoclips. One of the founder in 2012 the intermedia performance collective Stratofyzika.

Davic Nod [ES]

Multimedia artist from Barcelona, currently based in Berlin. Lover of the less accommodating sounds of electronica and the wonders of the unknown. Recently he founded Thalamus Lab, the label designed to explore social creativity working with other musicians through the Internet. The project has seen him collaborate with several collectives working in the digital music field, including Harvestworks (NY), Niu (Barcelona) or Netlabelism (Ghent). He has nurtured and compiled sounds from more than 50 artists around the world, thereby developing a sound collection from which to compose the soundtrack of Thæta.

Thomas Van Ta [ES]

Thomas Van Ta is a digital alter ego. After studying Environmental Sciences in Granada University, he made his internship first in Item Media as creative developer and then in the techno label M-nus as visual artist. Currently works as creative technologist at Pfadfinderei and creative coder in Stratofyzika.

Dariusz Makaruk [PL]

Music producer, live electronics musician and audiovisual performer. Lives and works in Warsaw, Poland. As a music producer and performer he plays his own electro-jazz and experimental electronics music repertoire. He composes theatre music and illustrates silent movie screenings with own live soundtracks (ex. “Faces of Children” 1923, by Jacques Feyder; “Cabinet of Dr.Caligari” by Robert Wiene 1925). He is a member of Polish Society for Electroacoustic Music (PSeME) – a Polish department of CIME/ICEM in Bourges supported by UNESCO.He coproduces contemporary jazz music projects and plays with renown jazz music performers i.e in a concert-movie performance with Polish trumpet legend Tomasz Stanko, Mariusz Wilczynski and Wlodzimierz Kiniorski (with whom he coproduces an improvised jazz duo Kinior & Makaruk). He also performs and coproduces music with world-class jazz violinist Michal Urbaniak as well as with Tymon Tymański and Mamadou Diouf.
As an audiovisual performer he creates interactive installations using own author’s software written in Max/MSP Jitter and Java and also large-scale architectural 3D video mappings. He writes custom software for theatres and uses it for stage light, sound and video engineering live (cooperation with Mabel Octobre Theatre, France). Makaruk performed in Poland, China, India, Germany, Sweden, France, Romania, Czech Republic, Slovakia, Ukraine, Italy.

Aleksander Janicki[PL]

A graduate of the Academy of Fine Arts in Krakow. He is the creator of numerous multimedia installations, artistic and paratheatrical action, author and director scenery outdoor performances, where the applied technology mapping, 3D projections of large and interactive generative structures. He is the author of borderline experimental films and video installations and interactive projection generated in real time (including “Haiku” in 2011 at the International Festival of Audio Art, the Museum of Modern Art MOCAK,). At the invitation of Andrzej Wajda has designed a multimedia exhibition about the history of the People’s Republic – SocLand in Nowa Huta (2001) and an exhibition on the occasion of the visit of the Emperor of Japan in Krakow – Hiroshige multimedia CSiTJ Manggha (2002). He has participated in numerous international presentations of Polish art. He was co-author, in collaboration with Krzysztof Ingarden, Polish Pavilion at the EXPO 2005 where he also presented his semi-active installation Echo. His work has been shown at festivals : Musica Polonica Nova, Ad Libitum, Warsaw Autumn, the WRO. He is a lecturer at the Academy of Fine Arts in Krakow in the department of scenography / Set design and new media /. Currently implements pioneering project meta-film-based Internet Dziga Vertov structure of the film “Man with a Movie Camera” in 1929 and the exhibition as part of Tatsuno Art Project in 2014 in Japan.

Rodrigo Guzmán Cázares aka ABDX [MEX]

Visual artist strongly connected with the experimental audiovisual scene, influenced by street art and digital aesthetics, his work focuses on the re-envisioning of modern life and time perception. He specializes in the fields of data visualization, 2 and 3D graphic design, sound sculpting, audiovisual performance and interactive graphic interface programming. The winner of Vj Torna Battle LPM Rome Italy in (2013) and VideoZone Competition in Jaworzno Poland (2013).

Dariusz Nowak[PL]


Was born in Kraków, however most of his life he has lived in Japan and Finland. He obtained his BA in Graphic Arts at the Academy of Fine Arts in Kraków back in 2011. Currently he is studying at the Department of Sculpture of the above mentioned academy. He is active in various fields such as: Graphic arts, film, drawing, photography. Nonetheless, lately he has shown great interest in multimedia installations and interactive sculptures in a context between technology and human relations. He was granted the Ministry of Science and Higher Education scholarship in 2014 for his outstanding achievements as well as the Rectors scholarship for the most talented students of the Academy of Fine Arts in Kraków

Artur Oleś aka Chino[PL]

music producer, DJ, visual artist from Katowice, based in Krakow. Captivated by the theme of minimalistic and analogue graphics, Chino decided to pursue its equivalent in electronic music. He has been experimenting with beats since the day he acquired his first computer in 1999. Chino strongly believes in the rule – “Keeping it simple is most difficult”. Both in art and music, he seeks to accomplish goals throught use of the most basic but also most intensive tools. Chino is a devoted fan of the Roland sound of the 1980′s. He delivers a new mutation of acid house, chicago and detroit during his splendid live acts. Performed at events such as Unsound, Tauron Nowa Muzyka, OFF Festival, Stary Dworzec Katovvice. Co-creator of the RADAR project.

Jan Dybała aka JD_Video [PL]

VJ, graphic designer, graduated from The Academy of Fine Arts in Katowice in multimedia and painting labs. Co-founder of Atelier S10 design studio in Mysłowice. Since 2007 focused on generative visual and sound art with usage of analogue and digital technology. He presented his audiovisual works on Tauron Nowa Muzyka Festiwal 2008–2013, Off Festiwal 2007, Warsaw Electronic Festiwal 2009, Media Biennale WRO 2009, Vivisesja 2008, Poolloop Festival Zurych 2009, Moscow Biennale for Young Art 2010, Arsgrafia Katowice 20092011, Art+Bits Festiwal 2012.


Sound artist associated with Biuro Dzwięku Katowice. His work is inspired by an experimental, synthesizer scene and ambient, new age artists. Although club influenced, he does not believe in limitations. The thick, synthesizer oriented escapades may confuse a listener and absorb him into hypnotic narration full of abstract, unspecified forms and unexpected plot twists.

Olivia [PL]

Is a great believer in vinyl and pushing truth through mixing. She’s been a key player in the Polish electronic music scene for 10 years, both solo and performing as the duo Chrono Bross, with her brother Kinzo Chrome. Olivia’s success has spread thanks to her idiosyncratic track selection and her excellent technical skills. Through the raw and dark edges of techno, the liquid feel of acid, the deep reaches of cosmic, the simplicity of electro and the warmth of house, her sets shine with originality and a strong belief in the sound she delivers. She has played throughout Poland, from festivals to club shows. Her most recent major festival was Unsound Festival and Nachdigital. Over the yeas Olivia has supported Legowelt, Blawan, Xosar, Nick Hoppner, Pantha Du Prince, Jacek Sienkiewicz and many others.

Pixelschubser [DE]

Alias Benjamin Jantzen has worked for 10 years as a media artist and VJ. He initiated the B-Seite, a festival of visual art and nowculture. In 2009 he founded together with VJ R: A: U: L “”, a creative agency for light art and new media. He performed at Timewarp in Mannheim, Festis Istanbul, Avit Kezmarok (Slovakia), the Visual Berlin Festival Berlin, Urban Art Forms in Vienna, Loft Club in Ludwigshafen, the legendary Rocker 33 in Stuttgart, the Disco Zwei to only to name a few. He performed alongside the likes of electronic music like: Stephan Bodzin, Paul and Fritz Kalkbrenner, Monika Kruse, Aural Float, Andre Galluzzi, Nick Curly and many others. He combines sound reactive minimal black and white graphics, 3D animations and Quartz Composer patches.

VJ Bankok [PL]

VJ, member of Temporary Stage Design duo based in Cracow, which specializes in event and stage-space arrangements. As they say, it consists of not only skillful composing the lights and choosing appropriate visualizations, but is mostly based on unfettered imagination combined with the awareness of the technology which then gives the desired effect. He produced stage visuals for performances of Krzysztof Penderecki, Steve Reich and John Greenwood.





AV Night

Forum Przestrzenie

A review of selected international AV performances during a special AV Night with projections at Forum Przestrzenie with an ambitious electronic music and live visuals.



Christophe Tostain [FR]

Exogenous is a multimedia concert that is visual, sound and poetic. The images were made with the invaluable collaboration of dancer and choreographer Laura Simi Dance Company Silenda. The visual world Exogenous consists of “images-movement” often monochrome, dusty, nervous and mental, played by Kostik Animal as a musical instrument. Exogenous music grows by accumulation of groundwater and saturated rhythms. During the set, Kostik Animal accompanies the images and sound through poetic interventions written and / or improvised. The visual development set delivers gradually subjective narrative underlying the opposing images of a body that wakes up the memory in tatters, struggling with his psyche. It’s a strange psychic exploration. Exogenous raises an immersive and exciting voltage to the spectator’s imagination.




Andrea Familiari Fax [IT/DE], Giuseppe Bifulco aka DROP [IT/DE]

An audio/video performance between DROP (24 sound designer) and Andrea Familari (25 visual designer). The performance investigates on the empty set (ø), the unique part of the whole that contains no elements, through the most possible abstraction and reduction of both visual and sound objects involved. It’s a journey where all the driving existing forces run out from themselves to become nothing, a rarefied ensemble shaped just by microsound, gitch and convulsion rhythms. The performance was developed and produced by the Records Label Arboretum, a cooperative platform for Audio/Video experiments.

DJ/VJ sets:

Steffen Bennemann [DE]
DJ Olivia [PL]
DJ Matik Automatik [PL]
VJ Daan Kars aka DKRN [NL]
VJ Andrea Familiari Fax [IT/DE]
VJ László Zsolt Bordos [HU]
VJ Abduct [MEX]

media lab


Media Labs (workshops) with the main focus on new media, digital culture and technology is a way of learning and working in which collaboration and experimentation plays a crucial role. During the media labs, artists and lecturers are going to introduce to the participants the possibilities offered by multimedia tools emerging outside the main trends, which doesn’t require professional background.

1// Creative coding – introduction to Touch Designer Daan Kars, Daan van Hasselt

In this workshop participant got to know the basics of TouchDesigner, a visual programming environment especially suited for multimedia. At first they took a look at the interface and the different nodes being used in TouchDesigner. There was an explanation of the differences between CHOP, SOP, DAT, MAT and TOP and how to use them. After exploring the interface it was presented with a number of examples showing off the strengths of TouchDesigner. These examples came from a range of topics such as modeling, rendering and interaction. Finally they worked with TouchDesigner yourself to generate images which we will view using a variety of external hardware such as lasers and projectors.

2// Become a VJ – secrets of editing audiovisual footage in Resolume Arena and Modul8 Andrea Fax Familari

3// Light Based Lifeforms Roy Abduct

Light based lifeforms project aim to link the physical and digital worlds that demands emotional interaction of the spectator and establishes an illusion of an intelligent life.

This Workshop focuses on the development of interactive animations creating an experience of a living worlds that responds to the human contact. Interaction with the animation creates an impresion of communication
with the artificial living environment. The “Light based life forms” workshop is designed for illustrators and visual artist as a space for collaboration to mix any illustration technique with programming to create their own behaviour patterns and concepts for light based lifeforms.

Program content
Installation And Configuration Interface & Toolkit Usage Drawing, Illustration & Animation.Interactivity (devices, Animation behavior) Mapping Projection Techniques

Computer with Windows Installed 
Pc: Windows 7 or 8 installed
Mac: Windows 7 Installed (Boot Camp only) 

Practical Introduction to:
3D Graphics Realtime Rendering Engine
Interactive Motion Graphics
Projection Mapping Techniques 
Computer vision Interaction



PATCHlab GENERATOR: Between Creation and Technology

Manggha Centre of Japanese Art and Technology ul. Konopnickiej 26

10.10.2014 opening: 11:00 The international conference PATCHlab GENERATOR: Between creation and technology, was organized in collaboration with the Department of Interior Design at the the Academy of Fine Arts in Krakow, which was a forum for exchanging ideas between researchers, artists and designers. Our attention was focused on the current state of research on new phenomena occurring in art and design in the post-digital era. The conference was dedicated to wide range of forms of creation in visual arts and design. Introduction: Today, technology offers solutions that open up new creative spaces, thereby shortening the distance between art and science. The world of creation and design comes in close interaction with the world of science by using scientific research. Both art and science uses the possibilities offered by the programming and coding, abandoning borders of these separated disciplines so far, artistic practice and design are increasingly based on cooperation of scientists and artists in one team. Advanced technology is used to create innovative ways of expression – formal, aesthetic and utility forms, builds a new quality of communication and in consequence redefines contemporary culture which is often named by the researchers as the era of intelligent machines. The conference is concluded with the scientific publication in publishing house of the Faculty of Interior Design at the Academy of Fine Arts in Krakow.

Patchlab GENERATOR lectures:

The book deformation Andrzej Głowacki – artist, designer and lecturer at Academy of Fine Arts in Krakow | Poland

The People´s Smart Sculpture – Participatory Art in European Spaces Martin Koplin – researcher of new technologies at Institut für angewandte Medienforschung, Bremen Hochschule | Germany

Return to the Deep Space Paweł Janicki – multimedia artist, WRO Art Center | Poland

Posssibilities of using game engines in artistic creation and design and as a platform for distance education – based on selected contemporary applications and the environment of Aheilos Andreas Guskos – designer and lecturer at Academy of Art in Szczecin | Poland

The influence of new technologies on the interior design Bartosz Jakubicki – space and interior designer, lecturer at Academy of Fine Arts in Wroclaw | Poland

Technologies used for the art of video mapping as the initial idea was Technology and Art László Zsolt Bordos – 3D motion graphic designer, mapping artist | Hungary

Praise of ambiguity – art and technology Aleksander Janicki – multimedia artist, lecturer at Academy of Fine Arts in Krakow, founder of HiQ formation and Galerii i! | Poland

Number, color, sound Jan Głowacki – PhD student of Cultural Studies at Jesuit Ignatianum University | Poland

Presentation of LPM Project. Presentation of AV Node Project Gianluca Del Gobbo – a curator of multimedia and perfomative activities | Italy






nianodemunopanic olpmscope centrum elektro futu krakoff bunkiercafe bd balassi alchemiayerbata